Search found 59 matches

by andewid
Thu Jul 07, 2005 12:16 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24383

RIUM+ wrote:Just so you know, if you have a DirectX9-compatible 3D card use Media Player Classic....
This was exactly what I posted in earlier message. With screenshots included too. Noise reduction and other image/pixel manipulations is certainly possible with pixel shaders.
by andewid
Thu Jun 30, 2005 5:47 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24383

Quite effective way of showing that it is possible. Though the program itself wasn't very useful =). It could handle quite large images with no slowdown at all though.
by andewid
Thu Jun 30, 2005 1:28 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24383

A comparison between CPU and GPU. http://gamma.cs.unc.edu/GPUSORT/results.html Not that sorting is really about images :). Still, there are plenty of examples of pixel shaders being used for image manipulation. Apple has its Core-Image which allow photoshop-like applications to manipulate images th...
by andewid
Mon May 23, 2005 4:54 pm
Forum: Improvements, new features
Topic: DNG noise reduction?
Replies: 2
Views: 6271

Good idea

Noise in a CCD/CMOS sensor is electrical noise, just like you get noise in other electrical equipment (your stereo for example). The ISO setting would be about the equivalent to trying to play a very faint signal through the speakers by turning up the volume. You get more noise. The noise from the s...
by andewid
Sat Apr 30, 2005 10:39 pm
Forum: Improvements, new features
Topic: 32bit per channel?
Replies: 2
Views: 9023

Actually I do not know if there would be any real benefits. But as processing a 8 bit image with Neat Image in 16 bit mode do have benefit, I thought that 32bit might give a slight advantage as well. Also, 32bit mode shouldn't use any more processing power anyway, should it? But as you said, even 16...
by andewid
Sat Apr 30, 2005 9:28 pm
Forum: Improvements, new features
Topic: 32bit per channel?
Replies: 2
Views: 9023

32bit per channel?

Will Neat Image support 32 bits per channel with Adobe Photoshop CS2?
by andewid
Mon Mar 14, 2005 1:51 am
Forum: Bugs, problems, issues
Topic: color shift - resolved
Replies: 8
Views: 11796

I have noticed color shift too. It isn't a lot so I think it is simply because the noise from the camera is actually tinting the image. When NI remove this noise the tint has changed back.

Sometimes it would be nice to have it not do this though.
by andewid
Thu Feb 17, 2005 1:18 pm
Forum: Improvements, new features
Topic: Chromatic aberration and improved sharpening
Replies: 3
Views: 7288

A limited sharpen feature would be great. It would reduce halos when doing heavy sharpening.

http://forum.doom9.org/showthread.php?threadid=84196 they have illustration and discussion about its benefits.
by andewid
Thu Feb 17, 2005 1:02 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24383

I have just observed that the Media Player Classic (http://sourceforge.net/projects/guliverkli - the CVS code) has support for using Pixel Shaders of DirectX 9 GPUs to render video effects in real time. for example sharpening and other video effects. I know NI isn't a video processing tool, but NI c...
by andewid
Thu Feb 17, 2005 12:58 pm
Forum: Improvements, new features
Topic: LZW with TIFF files... Soon?
Replies: 6
Views: 10189

greenboy wrote:PNG with its six filtered/compressed options (as long as you are in 24-bit or less) is nice too : }
PNG support at least 16bits per channel, including the alpha channel. That would mean 48 or 64bits per pixel.
by andewid
Sun Feb 06, 2005 8:54 pm
Forum: Improvements, new features
Topic: Massive Batch processing optimizations?
Replies: 4
Views: 14495

I think there is a thread about using NI's command line interface instead. You could do a real batch process and call NI for each file. Use something like this: NeatImage.exe input output profile preset You could then do a for loop that did this for every image, or you can use AviSynth to render a s...
by andewid
Tue Nov 09, 2004 6:20 pm
Forum: General questions
Topic: Banding on prints only
Replies: 2
Views: 3303

You can also try to add some noise manually. I sometimes add monochrome noise to a picture as the last step after sharpening to give it a pleasing look. It is highly subjective of course. But in your case it might do what you need.
by andewid
Sat Sep 25, 2004 4:28 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24383

Yes, one slowdown would be the transfer back from the GPU to the system memory. The AGP bus is significatnly slower in reverse direction. If you want to see some examples you should look on the Apple presentation of OSX Tiger. http://www.apple.com/quicktime/qtv/wwdc04/ About 1 hour and 5 minutes int...
by andewid
Sat Sep 25, 2004 3:03 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24383

Using GPU for noise removal?

Would it not be possible to use the pixel shaders in modern GPUs to remove noise? The GPU's performance for image data manipulation is far better than the CPU, even if you have a Pentium 4 or Athlon 64. The Mac OSX Tiger is using this technique and apple say they want Photoshop in Mac to use this to...
by andewid
Fri Sep 24, 2004 10:54 am
Forum: Improvements, new features
Topic: Temporal noise removal?
Replies: 1
Views: 5401

Temporal noise removal?

I think it would be possible to create better and more advanced noise profiles using temporal noise analyzing on the test target. Scan or photograph the test target N times. Then analyze the noise how it apears on each image. That way it would be possible to more pricicely see how noise and patterns...