Search found 5 matches

by RIUM+
Thu Jul 07, 2005 12:36 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24450

This was exactly what I posted in earlier message. With screenshots included too. Noise reduction and other image/pixel manipulations is certainly possible with pixel shaders. Yeah, I was just pointing out the bicubic/sharpening aspects it has built-in. You didn't mention it, so I thought I should ...
by RIUM+
Thu Jul 07, 2005 12:11 pm
Forum: Improvements, new features
Topic: Using GPU for noise removal?
Replies: 12
Views: 24450

Just so you know, if you have a DirectX9-compatible 3D card use Media Player Classic with the output set as VMR9 (renderless) and to render the video as textured surfaces under a 3D window, it is capable of doing bilinear and bicubic resizing of videos through Pixel Shaders. You can also set the sha...
by RIUM+
Fri Dec 31, 2004 11:50 am
Forum: Improvements, new features
Topic: full-screen viewing
Replies: 1
Views: 5182

full-screen viewing

Is it possible to include a full-screen viewing option for the output image tab? The viewing window already is large, I know, but I like to be able to at least temporarily view the image full-screened with no other colours. It helps if it's a mostly dark image and I can't see part of it due to it be...
by RIUM+
Thu Dec 30, 2004 12:44 pm
Forum: Improvements, new features
Topic: Component Viewer moving
Replies: 2
Views: 7173

No problem, I'm just glad to help the development of such a great program. :)
by RIUM+
Wed Dec 29, 2004 2:30 pm
Forum: Improvements, new features
Topic: Component Viewer moving
Replies: 2
Views: 7173

Component Viewer moving

Throughout the program, the middle button/scroll wheel-click lets you move the image around. This is really handy, as I normally zoom to at least 300% or more whilst working on the images so I can compare/inspect the fine detail better. In the component viewer, there is an option to zoom in. It's no...