Search found 5 matches
- Thu Jul 07, 2005 12:36 pm
- Forum: Improvements, new features
- Topic: Using GPU for noise removal?
- Replies: 12
- Views: 24450
This was exactly what I posted in earlier message. With screenshots included too. Noise reduction and other image/pixel manipulations is certainly possible with pixel shaders. Yeah, I was just pointing out the bicubic/sharpening aspects it has built-in. You didn't mention it, so I thought I should ...
- Thu Jul 07, 2005 12:11 pm
- Forum: Improvements, new features
- Topic: Using GPU for noise removal?
- Replies: 12
- Views: 24450
Just so you know, if you have a DirectX9-compatible 3D card use Media Player Classic with the output set as VMR9 (renderless) and to render the video as textured surfaces under a 3D window, it is capable of doing bilinear and bicubic resizing of videos through Pixel Shaders. You can also set the sha...
- Fri Dec 31, 2004 11:50 am
- Forum: Improvements, new features
- Topic: full-screen viewing
- Replies: 1
- Views: 5182
full-screen viewing
Is it possible to include a full-screen viewing option for the output image tab? The viewing window already is large, I know, but I like to be able to at least temporarily view the image full-screened with no other colours. It helps if it's a mostly dark image and I can't see part of it due to it be...
- Thu Dec 30, 2004 12:44 pm
- Forum: Improvements, new features
- Topic: Component Viewer moving
- Replies: 2
- Views: 7173
- Wed Dec 29, 2004 2:30 pm
- Forum: Improvements, new features
- Topic: Component Viewer moving
- Replies: 2
- Views: 7173
Component Viewer moving
Throughout the program, the middle button/scroll wheel-click lets you move the image around. This is really handy, as I normally zoom to at least 300% or more whilst working on the images so I can compare/inspect the fine detail better. In the component viewer, there is an option to zoom in. It's no...